NET·0251

Core Engine Developer - Systems (C++)

Roblox · San Mateo, CA, United States

Networking & ProtocolsC++

Summary

Roblox is hiring a Core Engine Developer - Systems (C++) in San Mateo, CA, United States. The role focuses on networking.

Responsibilities as stated

  • Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments.
  • Experience with Linux networking and have a good understanding of common network protocols.
  • The Engine Networking Team pulls the players together by ensuring the communication of the game state to all.

Location, employment, and compensation

  • Location. San Mateo, CA, United States
  • Employment. full-time
  • Compensation. Not stated on the source. NearMetal does not estimate compensation.
  • How to apply. On the company’s own posting. NearMetal does not accept applications.

Why this is filed as systems software

  • Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments.
  • Experience with Linux networking and have a good understanding of common network protocols.
  • The Engine Networking Team pulls the players together by ensuring the communication of the game state to all.

Source and corrections

This summary was written from the company’s own posting. NearMetal does not reproduce the full description and does not accept applications.

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