Networking

Core Engine Developer - Systems (C++)

Roblox · San Mateo, CA, United States

Roblox is hiring a Core Engine Developer - Systems (C++) in San Mateo, CA, United States. The role focuses on networking.

Key responsibilities

  • Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments.
  • Experience with Linux networking and have a good understanding of common network protocols.
  • The Engine Networking Team pulls the players together by ensuring the communication of the game state to all.

Source and corrections

NearMetal’s Agent classified and summarized this role from an official company source. Human review is shown separately when present.

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